The Honeymooners

Hello, all. Adam and I are back from three major life events in as many weeks. (And boy…are my arms…tired? This is why I’m not a comedienne, folks.)

First, we moved — which was somewhat unexpected — but the valiant Adam worked until 2 AM to get us mostly out of our old place. We’ve settled a bit into the new place, but there are still boxes and kinks to work out. Mostly, my computer needs to be set up so I can blog and write more efficiently.

Then, we got married on Halloween! It was steampunk themed. Pictures, I’ve been told, are to follow shortly. Let’s just say there were lots of tophats, goggles, gears, an African explorer a la Dr. Livingston, a mad scientist, a few cowboys, and Daryl Dixon.

Lastly, we flew internationally (and I’m a horrible flyer) and went to Cabo San Lucas for the honeymoon. There we had a week of intense relaxation, sitting around the pool and/or beach and reading books. I got through four and Adam through a huge chunk of HP Lovecraft — he’s on the Arkham Horror kick too — and another massive novel as well. (We also may or may not have played a round of Arkham Horror each night until we got our asses kicked by Yog-Sothoth.)

Now I’m back and the question burning in all of your minds is…ARE YOU WRITING?

The horrible, horrible answer to that is no. Unfortunately. Our dreams of participating in the NaNo were dashed in hopes of relaxation and ridiculously good Mexican food. Maybe one day, when my looks have faded…

On lighter news: my birthday doth approaches, which means VAMPIRE MOVIE MARATHON. Commencing in a viewing of the best movie known to mankind, The Lost Boys. It’s really hard for me to write and speak about the greatness that is The Lost Boys without somehow using the epithet, “greatest movie known to mankind.” Someone should pay me for this.

Arkham Horror: Greatest Game Known to Mankind?

It’s no secret that I’m an avid fan of RPGs, especially the tabletop kind. There’s something about letting your imagination roam free, fighting dragons in your mind, and getting into adventures with friends that could otherwise never happen.

But then there’s the allure of board games. Who doesn’t have a fond happy vivid memory of playing Monopoly or Chutes and Ladders as a child, fighting over the racecar, losing pieces and then stepping on them in the dark?

Then, I was introduced to Arkham Horror. Not only is it based on H.P. Lovecraft’s stories, but it has similarities to both RPGs and board games. (Well, I guess it’s more than just similarity to a board game, since that’s what it is, BUT IT’S SO MUCH MORE.)

You are an investigator in a the war-ravaged and murky city of Arkham in the 1920s and OH MY GOODNESS you have to stop evil Cthulu-y demons from coming into the city from gateways to other dimensions before the Ancient God wakes up. You have stats like Sanity and Stamina (just like in RPGs!) and those help you fight demons and have encounters (just like in RPGs!) by rolling dice (yep, like RPGs again!) and picking random cards!

There are many different investigators to be (my favorite right now is Gloria Goldberg) and many different Ancient Gods to pit them against. Depending on which investigators and Ancient One are chosen, the game varies wildly in outcomes and offers so many unique challenges, I can never see it getting old. And if you’re a loner and hate friends, you can have a single person mode! Try playing D&D by yourself. It doesn’t work, does it?

The bad news is that it takes a while to learn to play since its system of complex rules run a good 25 pages long in the instruction manual. After that, it’s easy-peasy! The game play says it can happen in 2-4 hours, but I’ve yet to have a match last under four with more than four people playing. So, be prepared to spend your afternoon HAVING THE MOST FUN YOU’VE EVER HAD WITH CARDS AND GATEWAY TOKENS AND A MONSTER CUP.